Belicht

Welcome to the timeline!

This will connect you to all the events of the campaign

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Welcome to Vendig
Season of Descending Fire, Year of the Illustrious Foundation - 472.

Vendig

  • Venice-like canals and buildings.
  • Cosmopolitan trade port.
  • Metzalar – ruling council of merchants
  • Running water and wards keep out hungry ghosts.

In which we run from hungry ghosts

  • The Doctor, Pyotr and Brother Sun are caught outside town at nightfall. Hunting for moss/herbs before end of summer.
  • Worried about falling night, they try to rush for town.
  • Doctor advises to head for running water, hunter knows of a river in the area.
  • Fast break for river, hear hungry ghost on trail…
  • Fear leads them to run – make for town, just ahead of a ghost…
  • Hungry ghost at Westgate bridge, kept out by wards.
  • Doctor tries to assuage it – it gets strengthened, and goes about its own business.

Where we see the dangers of exotic imports.

  • Vladof, Mal and Hailong are waiting for incoming shipment – exotic bones?
  • Mal and Hailong investigate crashed ship. Ship is empty – shredded sails and blood streaks
  • Sailors have been killed, 3 big cat-things..
  • Vladof checks – Wyld touched Simhata (3)
  • Hailong lights fire around edges of boat – The Doctor yells to stop (wakes one up)
  • Hailong tries to catch it… Lasso and acrobatics…
  • Mal taking bets, Pyotr takes a perch, Brother Sun organises firefighting
  • Brawl on boat – Hailong mauled to the point of death
  • Demeanor and Vladof gather supplies, rope and catnip…
  • Pyotr kills the awake simhata.
  • Inventor drops doped balls among other simhata – they get enraged and fight to the death.
  • Brother Sun gives speech on “men following duty, own work, extolling virtues of the Guard and Immaculate Order”
  • Hailong taken into care of doctor.
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Trouble in Vendig
Unexpected Complications.

End of the month of Descending Fire, year 472 after the Illustrous Founding of Vendig

In which Pyotr tells his story to a rapt audience

  • Pyotr and friends drunk at the Broken Drum, celebrating the Simhata kill.
  • Lady Laima and entourage come visiting – out of place nobles slumming?
  • Pyotr believes Laima is besotted with him, agrees to bring Simhata hide for meeting at House later..
  • Mal follows Laima home – well guarded house on the main canal – rich quarter of Vendig.

In which we visit the court of the Forest King

  • Vladof searching for strange plants – pays too much for a bonsai fir. Doctor notices and is intrigued
  • They visit Pyotr – need to go to Maiden Vale – home of the Forest King.
  • Leave early next morning – Pyotr little hungover -leads them near a Mountain Bear den – hurred withdrawal
  • At the Vale – Pyotr sleeps off his hangover, Doctor collects grubs and plants.
  • Vladof summons the Forest King – makes a present of the bonsai and acts subservient.
  • King agrees to give a single favor – loan of an “Artisan Flower”
  • They leave.

In which Mal raises questions

  • Mal questions Broadmann and Pyotr about the odd behavior of Lady Laima.
  • Convinces Pyotr he needs help carrying the Simhata hide.
  • While Pyotr is enthralled by Laima, Mal cases the house
  • Pyotr leaves with a “gift” of silver, and promises to hunt the most exotic hides for Laima.

Where we learn not to take from the Forest Court.

  • The doctor starts experimenting with strange grubs from Maiden Vale.
  • The grubs feed on flesh and dead wood – and grow fast!
  • The Doctor looses control of the now fist sized grubs of vines and wood, and runs for help.
  • Vladof and Pyotr are convinced to help save the Doctor’s patients.
  • A Wood Spider is making its lair – distracted by poisoned foods allowing the two to rescue the patients.
  • The house is warded, and the Doctor needs to abandon her land to stay with Vladof
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A Woody Problem

Start of of Ascending Air, year 473 after the Illustrous Founding of Vendig

In which the Doctor makes preparations…

  • Doctor has been living with Vladof for the last week
  • Investigating wood spiders – they like poison and other natural toxins
    • Also very poisonous themselves
  • Vladof isn’t tha interested in this problem…
  • They pay a visit to Demi’s store “The Acrane Couldron” for antivenom.
  • Demi happily chats to her good customer Vlad, and hints “happy you are settling down!”
  • Makes a great batch (2 doses) of Munificent Antivenin with the help of the Doctor.

In which we find a mysterious threat.

  • Mal spends time watching Waarches household.
  • Following the handmaiden Vilkata on her talks with shady people.
  • Mal’s contacts afraid talk about those hooded, shady people.
    • Don’t ask, for your own good.
  • Hears about an estranged Waarches daughter north. One of the militant faithful
  • Sends a note to contacts to ask for reason of estrangement..

Where spiders cause a woody problem…

  • The Doctor leads Pyotr and Vladof back to her estate.
  • Beginning to show signals decay and fungal growths
  • Doctor enters house and tells spiders to leave.. (Or else: Pyotr)
  • Not impressed, spiders threaten back..
  • Pyotr and Doctor try to burn down the house, wet fungus overgrown fires.
  • Make a hasty retreat, Doctor bitten – shoulder starts to turn wooden.
  • Antivenin used, leaves her vomiting, sweating and weak, but alive.
  • Head back to Vendig.

Where we pay a visit to church.

  • Mal takes a ship upriver to Reiherheim.
  • Spots lady Regina at prayers, waits till finished to introduce himself.
  • Regina is worried about her mother, hates Vilkata the handmaiden.
  • Shares the rumours – bad things “happen” to mother’s opponents,
  • Regina suspects Vilkata, who’s been around since mother’s childhood.
  • Mal agrees to help Regina in her efforts. He’s suspicious of Vilkata too.
  • She blesses him – she glows with a faint aura a moonlight.

In which thoughts of vengeance lead astray.

  • The Doctor comes clean to Demi – her spider troubles.
  • Unable to pay – needs things to drive off wood spiders.
  • Can’t pay for ingredients though.
  • Demi introduces to her patron – Lord Ricardo – newest member of Metzalar.
  • Doctor convinces Ricardo that the wood spider infestation is a threat to Vendig.
  • He agrees to fund Demi and provide some men and wagons to retrieve Doctor’s goods
    • So long as Doctor lives in town and works for him.
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Evicting Squatters
Don't overstay your welcome

Eighth day of Ascending Air, year 473

In which we prepare for a country outing

• The Doctor searches around Vlad’s house for the munificent antivenine, takes it for pressing need.
• Demi makes some “anti-venom” that will boost resistance, cheap, but not a cure.
• The Doctor get a sling made by Demi, and prepares bandages and poultice for healing burns.
• Demi carefully separate the “Ardent resin” into 4 small vials and attaches to the end of arrows.
• They purchase a wagon load of sandbags to prepare for the spiders.

In which the Doctor fails to command.

• The Doctor, Demi, and 10 guardmen of Merchant Prince Ricardo take a horse-drawn wagon.
• A few hours along the road the get to the Doctor’s estate – a few scattered “statues” of wood.
• The guards are ordered to make a sandbag barricade at the gate, while Demi and the Doctor examine the bodies.
• Shattered remains are Hungry Ghosts effected by Wood Spider Poison.
• One is the local messenger – with letters for the Doctor (and others undelivered)
• The Doctor gives a speech about driving away the deadly, numerous, supernatural spiders.. Guards not encouraged

In which they plan for fire

• Everyone hunkers behind the barricade.
• Launch an Ardent Embrace Arrow – starts to burn down the estate.
• Grass and trees start to move violently.
• Demi is terrified and hides in wagon.
• Doctor knows it’s a distraction, moves to the back to get out of the way – ambushed by Large Wood Spider.
• One guard gets off a round – Spider engulfed by sticky, flaming resin. Digs into the rotten, mouldy ground.
• Demi realizes its healing itself – yells at guards “Its healing! If it finishes we’re doomed”. Guards drop bows and run!
• The Doctor run for the wagon, and thows a vial at the spider – only manages to leave a burning puddle on the ground.
• The Spider attacks the wagon, narrowly missing the Doctor.
• Demi starts frantically smacking the Spider with his walking stick.
• The Doctor slings the last vial at the Spider’s head – It screams and curls up, but Demi is caught in the splash of flaming resin.
• Demi and the Doctor frantically cover the flames with sand and take off Demi’s burning jacket – not before he sustains major burns.
• The Doctor rescues some of the rare herbs and components before the estate burns down completely.

In which we hide uncomfortable truths.

• Demi is taken back to Vendig, and the Doctor treats his burns very carefully A couple of weeks of recovery from the burns.
• Metzalar Ricardo is unimpressed by the shoddy outcome, but puts the Doctor up in a small house to treat patients.
• The wooden messenger has a letter from the Doctor’s old sponsor – Mr Bekenn – “come speak to me at Kerker village.”
• Arrangements are made with Ricardo providing the tickets for the stagecoach – after a month of clinic duty.

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Imperial Piracy

Ascending Air 10th, year 473

Where we encounter some suspicious merchants

• Hailong and Mal notice “Merchants” behaving odd at the ‘Blue Lady’
• Hailong distracts, while Mal goes to search their ship.
• ’Danaan’s Favor’ is a disguised fast ship – not a real merchant.
• Mal sneaks onboard and takes some suspicious papers – gets noticed on the way out
• Chase through the streets looses the Merchant’s guard.

Where Hailong finds some business opportunities.

• Mal and Hailong examine to stolen goods.
• Left behind was a House Ragara Military uniform (armor and swords)
• Stolen log page of travels ~10 days travel time from home port to Vendig.
• Highly secured (failed) letter to captain – secret orders? Written in High Realm (noble’s language)
• A small private journal of the captain (Ragara Syn Hae)
• A couple of bags of jade coins !!! (buy a ship with this!)
• Demi translates the journal and orders.
• Lady Ragara Syn has ongoing trade with Ricardo Bauen. She has lost too many shipments.
• Suspicion that Ricardo is cheating her – sent Captain Hae to investigate.
• Captain has bought property – Lady Syn is planning to pay a visit.
• Hailong sees business opportunities – contacts Lady Laima Waarches

In which a devious plan is formulated

• Hailong meets with Laima to offer some information.
• Laima has a longstanding grudge with Ricardo Bauen – wants to burn him.
• Bauen family has had a suspiciously fast rise to power and riches.
• They hatch a plan to bring down the Bauens – uncover illegal activities.

• Laima goes to a Metzalar council meeting and gives a speech singing the virtues of Ricardo. Makes many of the other Metzalar very amused… And one of Ricardo’s aides very uncomfortable.

• Hailong compares the “lost shipments” to ships in Vendig – Captain Raddim of ’Nymph’s Fancy’ shows up as a suspicious character – not a real merchant.

A ship is given a new lease on life.

• Hailong and Vlad meet at the dock and corner the Harbormaster.
• The ship that brought in the Simhata is still occupying space – Vlad pays to “take care of it”.
• Vlad and Hailong organise a shipyard to refit it.
• Hailong pays off the Harbormaster to inform him when the ’Nymph’s Fancy’ is in port.

Where a demonic plot is uncovered.

• Vlad and Pyotr pay a visit to the possessed child & family.
• Vlad lays out the bones and wooden toy collected over the weeks – and carries out a surprisingly fast exorcism.
• Demon wails about “unable to finish it’s task”and “The master will be revenged”.
• Pyotr noticed a familiar (and ominous) smell of wet fur and coppery blood, reminding him of the loss of his brother.
• Vlad then finishes the Exorcism by attacking the incorporeal demon until it returns to Malfeas.

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Vendig Intrigue

Ascending Air 22nd, year 473

Where concerns are raised in the Senex household

  • Bishop Aldus Senex talks to his son after mass.
  • Vlad’s brother Teufel is missing in Siegsdorf – rumours of impropriety
    • Running with “the wrong crowd”, involved with wrong women..
  • Aldus wants real news, not rumours, asks Vlad to pay a visit.
  • Vlads wants word on who might be summoning demons.
  • Laima overhears, and offers to help by tracking down sales of “banned books”.

Where reputation grows in the Blue Lady

  • News arrives that Captain Raddim and the “Nymph’s Fancy” is back in town
  • Hailong and Mal pay a visit, and ‘convince’ the 1st mate to pay a visit.
  • Mal notices hte Captain and crew gearing up for a fight and following
    • ○ Mal runs for the town watch.
  • Hailong and 1st Mate ‘Ghost’ talk about smuggling, which results in drawn swords.
  • Captain Raddim and crew burst in.
  • Mal, with Corporal Mörhe burst in with the night watch in tow.
  • Hailong scares the Captain into “playing friendly”, weapons go away.
  • After the guard and crew leave, Raddim and Ghost threaten repercussions, and leave.

In which Mal takes an unorthodox ride.

  • Mal is trying to delay the “Nymph’s Fancy” from leaving.
  • Sees a wagon pull up, cloaked man makes a payment to the Captain.
  • Boxes are transfered. Mal rides along underneath.
  • Boxes left at the ‘abandoned’ ruined castle in the Thieves Quarter.
  • Wagon then goes on a roundabout trip through town – ending at the house of Bauer.

A meeting in the Night

  • Laima gives news that ‘The Abyssic Guide vol1’ has been sold in Siegsdorf
  • Hailong, Mal and Laima plan to run a sting to catch Ricardo’s criminal acts.
  • Vlad is reticent to be involved.
  • Hope to reveal to House Ragara and gain their favor (and keep them out of Vendig)?
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Dead men tell no tales

Where their trip is fraught with danger

  • The three take a boat to Reiherheim, the board a stagecoach to Kerker.
  • Around 60 miles away – 4 days by coach along the roads winding through the forests
  • Joined by a merchant – selling fine cloth and amulets.
  • Demi learns about the worsening trade in Kerker – town is dying.
  • Very narrowly avoid meeting with hungry ghosts and creatures of the woods

Unfriendly Welcome

  • They arrive in the tiny village, overlooked by a ruined castle
  • Locals give them the cold shoulder “damned strangers”
  • The Doctor is met by Agatha Gruft – young daughter of Professor Gruft
  • Settle in to the local Inn – Tarnished Cauldron
  • Pyotr tries to talk with the locals, sharing stories – bad reaction from locals
  • Local Karl (one handed) berates them for “their soft city habits”

Where the locals show their superstitions

  • Next morning the funeral is held.
  • Interrupted by Karl and his gang of malcontentants-
  • Don’t want Professor Gruft buried with the “decent folk” of the town.
  • The Doctor berates them and shames them into moving aside.

Where we learn about the Professor’s past.

  • The will is read out – Doctor asked to help Agatha settle into town properly.
  • Doctor is asked to return some “unsavory” books to the University of Reiherheim.
  • The books are a collection of tomes on the Dead, Underworld, and Necromancy…
  • On reading the Professor’s journal, we learn he was chasing a cult
  • His last entry was going to investigates events at the ruined Kerker Hall. Killed?
  • The Doctor decides to keep the Tomes, and give other books to the university.

Where we try to make friends with the locals

  • Pyotr investigates the surrounding forest – timid animals and wild plants.
  • Starts hunting wild game and bringing to local butcher – who is very happy!
  • Demi ingratiates himself with the local gossipmongers. Learns some town history.
    • Kerker Hall was a prison meant for the most dangerous in Belicht
    • Town grew around it – guards’ families and supporting trades
    • Prison riot barely stopped by self sacrifice of the Warden – accidental fire
    • In the 20 years since, the town is dying off, and the Hall is haunted.

Uncanny events begin in town.

  • Bloody letter “M” defaces monument of Kerken Hall Warden
  • Pyotr tracks down footprints – leads to Town Guard Deputy’s house.
  • Deputy doesn’t know what happened (really) and goes to investigate.
  • Doctor suspicious and checks on Professor’s grave.
  • One of the dead digs itself out – panic..
  • Pyotr distracts it – arrows don’t seem to do much but annoy it.
  • Demi tries to get help from town, but his calls misunderstood as “scared foreigner”…
  • The Doctor manages to eventually burn it – while spilling burning oil on Pyotr.
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In the shadow of Kerker Hall

Where the town of Kerker learns about the threat

  • Demi rings the town bell – calling out the Guard.
  • Guard examine the burnt body of the zombie and exploded grave…
  • Doctor talks with Father Grimm about protecting the graveyard – they ward it.
  • Corporal Shultz of the Guard learns from Pyotr how to kill Zombies.

A cache of relics is found.

  • Demi takes Father Grimm to town to convince them to send more guards.
  • Doctor and Pyotr search the temple for the hidden crypt.
  • Find hidden casket of potions and weapons to hurt ghosts.
  • Pyotr takes casket to the house where the Doctor is staying – discivered by Agatha Gruft.
  • Doctor convinces Agatha – this is what your father didn’t want you involved with…

Investigation of the clues

  • The group spend some time uncovering more information.
  • The Doctor investigates “Whispering Hunger”
    • Cultists investigating ‘undeath’ and the underworld.
    • Suspected necromancers, searching for eternal ‘life’
    • Rumours of an ancient ghost helping them – Moros, sorceror-king of a vanished empire.
  • Demi ingratiates himself with the locals,
    • Corners Mrs Shultz: husband still has nightmares – man chanting his name.
    • The bloody letters – like murders committed by “Letterman” a sorceror from Reiherheim.
  • Pyotr continues his hunting and helping the locals as winter fast arrives.
    • Learns about the local heroes: Friedrich and and Margarethe Falke – Last warden and wife.
    • Friedrich trapped himself in with rioting prisoners.
    • Margarethe died in fire maintaining the mystic wards.

The Bloody Letters Return

  • Screams, and more bloody letters and a slaughtered lamb – “M A R”
  • Pyotr chases the tracks – finds young Timmet Shultz lying on the frozen ground.
  • Child was on errand from his mother, then awoke in field.
  • Doctor sees evidence of ghostly influence.
  • Bring child back – parents very grateful.

A voice from the beyond

  • Doctor wants to try summoning ghosts.
  • Pyotr and Demi go to get one of the protective amulets from Father Grimm.
    • Grudgingly loans one.
  • Doctor summons ghost of Margarethe Falke – everything was done right, but only momentary glimpse.
  • Tries again with ‘Letterman’ ghost. Similar result.
  • Doctor and Demi theorize that the ghosts are still bound to Kerken Hall and cant escape.
  • They investigate the town records.
  • Margarethe was a student of the ‘Heptagram’ on blessed Isle – licensed Sorceror
  • They make plans to enter Kerken Hall and rescue the ghost of Margarethe.
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Book from Hell

Where the unemployed become sailors

  • Vlad and Mal seek out a crew for the ‘Crouching Tiger’
  • News of trouble in Reiherheim – rivver crews looking for work.
  • Mal and Vlad hire a small crew of 5 for a short trip – good pay, easy coastal journey
  • Laima hires half a dozen bodyguards.
  • When loading the ship, Icewalker Shaman (Aujaq) comes to join
  • They burn thehide of the Simhata that murdered the last crew… (Spirits not impressed)

Where a town prepares for celebrations.

  • The journey is fast and surprisingly uneventful. Good winds
  • Met at the docks by the Merchant Rimbaux, he’s prepared accomodations.
  • Vlad leads them to talk to the local priest – Father Alte.
  • Alte proudly shows off the new cathederal – with stained glass and an attached school.
  • Laima sends the priest away – they look at the books – T’he Abyssic Guide vol1’ is there
  • Aujaq sees the city father spirit inspecting his new home – Proud warrior ‘Angel’
  • Vlad goes to warn Alte about the book – he promises to keep an eye on it.

Where we settle into a new town.

  • Vlad tries to meet his brother – the glassworks are closed.
  • Laima meets with Rimbaux – makes an investment.
  • Mal goes for drinks with the crew to celebrate.
  • Aujaq stays on the ship – notes movement in the water.
  • Follows, finds ‘Wichtel’ entering the city.
  • Briefly ambushes one – its wearing armor and carrying weapons! Runs away.

Where we visit the Blessing Fair

  • Aujaq mentions the Wichtel to the others – they scoff at the idea
  • Wichtel are just vermin
  • They wander around the town fair – Vlad meets his brother Teufel
  • Some family issues – but Teufel is getting married!
  • Invitation to all for evening dinner.

Wyld War returns to Siegsdorf

  • The big blessing event, City Father makes an appearance.
  • Chaotic attacks begin, scattered around the town square.
  • Wichtel randomly attacking townfolk and setting fires
  • City Father gets mad and goes to help.
  • The group turle behind their mercenaries.
  • Vlad spots a Wichtel on a demon dog attacking a nobleman -goes to intervene.
  • Aujaq and Mal protect Vlad while he tries to banish the demon,
  • Demon finally leaves after Koda (Aujak’s guide spirit) gets in on the action.
  • Nobleman is effusive in his thanks.
  • Laima and a pair of guards uses interruption to make for the Church library
  • Interrupt a woman looting the library – leading a band of Wichtel
  • She sends her band to kill Laima.
  • Laima flees, but looses her guards to the Wichtel and Demon Dog.
  • Vlad and the others deal with 2 other Demons and Wichtel bands
  • When they arrive at the library, it is an inferno.

Where suspicions grow.

  • All meet back at the ‘Crouching Tiger’
  • Share stories.
  • They ask about the happenings in the church – Laima is evasive and everyone realises it.
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